![chaos dmg poe chaos dmg poe](https://i.imgur.com/FXFiaii.jpg)
Cannot support triggered skills, instant skills, orb skills, brands, skills which reserve mana, or skills used by totems, traps, or mines. There is a maximum of 50 Resonance for each Element. For example, assuming that you convert Physical skill 50% to Cold and 50% to Lightning, there will be enough variance in damage ranges to alternate which damage type is higher, enabling the use of Trinity Support Trinity Support SupportĬost & Reservation Multiplier: 140% Requires Level 18 Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit.
You can see that this happens because you can see that the min and max values of each type are already calculated on your skill, accounting for conversion.
![chaos dmg poe chaos dmg poe](https://i.pinimg.com/474x/80/0b/d2/800bd29ca8365d7d60124adb89cd612c.jpg)
These two modifiers do not interfere with one another in any way.Ĭonversion is applied on your character to your damage stats, which have minimum and maximum values. Converted to modifiers replace the original damage with the new damage, while added as preserves the original damage, adding the new damage to the total. The difference between these forms is the effect they have on the original damage. #% of Added as or Gain #% of as Extra.ĭamage conversion is used by modifiers on skills, passive skills, equipment, and monsters. However, converted damage is affected by modifiers that apply to both the original damage type it was converted from, and the new damage type that it was converted to. Damage conversion is done before any increases, or multipliers are applied to damage guaranteeing that they are only applied once.